Lord of the Rings MMORPG canceled at Amazon

There won’t be a game for us in the near future, precious.


Amazon announced that the company’s video game division has canceled its massively multiplayer online role-player based on Lord of the Rings. According to Bloomberg, the decision was the result of a contractual dispute between Amazon and the Chinese corporate monolith Tencent.

Amazon Game Studios developed the project together with Leyou Technologies, which Tencent bought last December. After the acquisition, the two companies tasked with controlling the newest video game company in Middle-earth were at a crossroads, and with neither party reaching an appropriate agreement, the game has now been completely discontinued.

Lord of the Rings Return of the King Elijah Wood

Image via New Line Cinema

RELATED: New ‘Lord of the Rings: Gollum’ Teaser Trailer Hypes Stealth Gameplay

It’s another setback for Amazon Game Studios, which by and large haven’t managed to post a single successful promotion since launching in 2014. The Lord of the Rings can now be discarded along with a team-based bat Breaking out and the third-person shooter from Relentless Studios crucible. Amazon may own Twitch, which gives them a tremendous presence in the gaming industry, but in-house titles have never been the strong point of the outfit.

It’s a shame because there is serious potential in an MMORPG based on JRR Tolkien‘s rich, dense, and expansive lore that has resulted in several solid games over the years, but nothing that has produced anything that approaches the same longevity and immersion as others do World of Warcraft, The older one scrolls online and others, despite the superficial similarities between the three broad fantasy traits.

That being said, players with a soft spot for Middle-earth at least have Lord of the Rings: Gollum I’m looking forward to the first gameplay teaser trailer coming out a few weeks ago, but the finished product is not expected to be out until next year. However, Amazon still has the mega-budget TV show in the works, so they could save themselves a penny or two in the long run by scrapping the video game after it was revealed that the first season alone was nearly knocking the studio over Half set back billions of dollars, ignoring the $ 250 million it took to get the rights in the first place.

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Scott Campbell
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